Wednesday, 7 August 2013

Implications of using GLSurfaceView on power consumption and battery life

Implications of using GLSurfaceView on power consumption and battery life

My app is using GLSurfaceView for displaying images (and fast
transformation). I've noticed that even when I merely initialize the
surface, fill it with solid color and don't call any further OpenGL
functions, after some time of activity staying in foreground the tablet
starts getting hot. CPU consumption is almost 0%, so I assume it's GPU. Am
I right? And if so, is there any way to throttle GPU? The operations I'm
using OpenGL for are not at all performance-demanding.

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